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Super Hamstar Escape
Game Info
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Players: Single Player
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Genre: Third person, Platforming Adventure
Development Info
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Role: Programmer
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Team Size: 16
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Development Time: 4 months
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Game Engine: Unreal Engine 4, Blueprints
Quick Summary
Super Hamstar Escape was a school group project where we created a third person game through the use of Unreal's blueprints. I was in charge of programming the UI and creating most of the interactable items such as doors and traps.
Bounce Trap
Slick Trap
Horizontal Fan
Mouse Trap
Sticky Trap
Bumper
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